

Everything comes out of the simulated economy. Ships, weapons, upgrades, ammo and even stations. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Now with X4, we have taken another, massive step. This is the foundation of our living and breathing universe. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. Dive into the most detailed X economy everOne of the key selling points of X games has always been the realistic, simulated economy. Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands. Manage your empire with a powerful mapOnce you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe. Experience the most dynamic X universe everX4 is the first X game to allow our races and factions to freely build and expand their empires the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts.
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In X4, it is now possible to be completely free and creative. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale.
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You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.īuild space stations and upgrade your shipsBuilding space stations and factories has always been a foundation of the X games. A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view. Fly every shipX4 allows you to fly all ships personally. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. No matter how you start, you are always free to develop in any other direction. Start your journeyIn X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. Transition seamlessly from first-person action, boarding ships and visiting their bridges, to an expansive strategy and management simulation.

In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Thousands of ships and stations trade, mine and produce, all realistically simulated. X4 is a living, breathing space sandbox running entirely on your PC.
